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UNIVERSITY FOR TECHNOLOGY AND DESIGN | HARBOUR.SPACE BARCELONA
harbour.space

44 harbour.space Last Updated: 4 weeks

Success 62% of passed verification steps
Warning 23% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 42%
Best Practices Desktop Score 85%
SEO Desktop Score 90%
Progressive Web App Desktop Score 27%
Performance Mobile Score 21%
Best Practices Mobile Score 85%
SEO Mobile Score 90%
Progressive Web App Mobile Score 30%
Page Authority Authority 39%
Domain Authority Domain Authority 38%
Moz Rank 3.9/10
Bounce Rate Rate 0%
Title Tag 62 Characters
UNIVERSITY FOR TECHNOLOGY AND DESIGN | HARBOUR.SPACE BARCELONA
Meta Description 149 Characters
Harbour.Space, a university for technology and design in Barcelona, taught in English. Programs include computer science, math and digital marketing.
Effective URL 21 Characters
https://harbour.space
Excerpt Page content
University for Technology and Design | Harbour.Space BarcelonaLog inMenuSchedule 2019-20+34 931 439 136Log inApplynowMenuMath as a Second Languageond languageComputer Science scienceData SciencecienceCyber SecurityecuritySuper CitiescitiesFintechechI...
Meta Keywords 1 Detected
Google Preview Your look like this in google search result
UNIVERSITY FOR TECHNOLOGY AND DESIGN | HARBOUR.SPACE BARCELO
https://harbour.space
Harbour.Space, a university for technology and design in Barcelona, taught in English. Programs include computer science, math and digital marketing.
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~234.4 KB
Code Size: ~72.22 KB
Text Size: ~162.17 KB Ratio: 69.19%

Estimation Traffic and Earnings

521
Unique Visits
Daily
963
Pages Views
Daily
$4
Income
Daily
14,588
Unique Visits
Monthly
27,446
Pages Views
Monthly
$100
Income
Monthly
168,804
Unique Visits
Yearly
323,568
Pages Views
Yearly
$1,056
Income
Yearly

Desktop

Desktop Screenshot
Avoid an excessive DOM size 1,268 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.1 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 146 requests • 13,649 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 123 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 570 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 7.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Links do not have descriptive text 1 link found
Descriptive link text helps search engines understand your content
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 41.4 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 110 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 37 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 3,349 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce server response times (TTFB) Root document took 1,560 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 210 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 191 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 100 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 510 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 1.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 6,747 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 5,174 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 4.6 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 9,598 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 3.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 10 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load

Mobile

Mobile Screenshot
Avoid chaining critical requests 9 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,222 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 3.0 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 138 requests • 9,487 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 109 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 2,430 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 41.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Links do not have descriptive text 1 link found
Descriptive link text helps search engines understand your content
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 41.4 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 6285 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 1,560 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 89% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 37 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 3,349 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce server response times (TTFB) Root document took 1,000 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 540 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 191 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 1,320 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 4,130 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 8.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 8,003 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 4,338 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 22.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 14.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 9,487 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 16.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.0 s
First Contentful Paint marks the time at which the first text or image is painted

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Warning! Your title is not optimized
Description Website
Congratulations! Your description is optimized
Robots.txt
Congratulations! Your site have a robots.txt file
Sitemap.xml
Warning! Not found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Congratulations! You are using your H1 and H2 tags in your site
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Congratulations! Your Domain Authority is good
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Congratulations! Your website appears to have a favicon.

Alexa Rank

0

Local Rank: / Users: / PageViews:

353,021

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Thu, 05 Mar 2020 23:24:46 GMT
Connection: keep-alive
Set-Cookie: __cfduid=d68da1401d2d5294ffa4020872084afe71583450685; expires=Sat, 04-Apr-20 23:24:45 GMT; path=/; domain=.harbour.space; HttpOnly; SameSite=Lax
X-Powered-By: Express
Set-Cookie: drupal_logged=false; Max-Age=60; Path=/; Expires=Thu, 05 Mar 2020 23:25:45 GMT
Set-Cookie: hs_version=1.9.0-7; Max-Age=2592000; Path=/; Expires=Sat, 04 Apr 2020 23:24:45 GMT
CF-Cache-Status: DYNAMIC
Expect-CT: max-age=604800, report-uri="https://report-uri.cloudflare.com/cdn-cgi/beacon/expect-ct"
Server: cloudflare
CF-RAY: 56f7979dbd54d901-AMS
DNS Records DNS Resource Records associated with a hostname
View DNS Records